Latest news

Official news

Wiki updates

Antiryad Gx v3.4.04 released

This version fix AmigaOS 68k random freeze, optimize materials management, fix bugs in software renderer and geometry optimizer.

Posted the 2015/02/07

Antiryad Gx v3.4.03 released

This version fix startup bug and enhance updater and multitool.

Posted the 2014/12/10

Antiryad Gx v3.4.02 released

This version fix numerous bugs and enhance font and obj3d API.

Posted the 2014/11/16

Antiryad Gx v3.4 released

This major version enhance video and sound codec system, optimize OpenGL, software rendering and collisions.
New detailled features are:
- Enhanced video codec and tools, added new compressions.
- Added support of smjpeg video codec.
- Added support of Theora video codec.
- Added support of Ogg sound codec.
- Enhanced fastcol3d.
- Optimized and enhanced dsp object.
- Enhanced math object.
- Enhanced megalib system.
- Enhanced geom object.
- Optimized OpenGL rendering.
- Enhanced obj3d.
- Optimized collisions.
- Enhanced skin object.
- Optimized and enhanced font object.
- Added support of ETC1 with alpha channel support in OpenGLES2 driver.
- Enhanced executablecompiler.
- Added faster software rendering.
- Support of MorphOS, AROS, Linux, MacOSX, Windows, NACL, iOS and Android systems.

Posted the 2014/09/28

Wiki: developmentstatus - [Antiryad IDE NEXT (in development version)]

Antiryad Gx NEXT (in development version) Antiryad Gx Next is a temporary name of the future version of Antiryad Gx. This is a development version of the game engine. It is planned to be released in September 2015. Next version of Antiryad Gx will include the following features:

Posted the 2015/02/28

Wiki: start - [Development status]

Development status * Wiki updates (RSS) * Current projects development status page Antiryad Gx * Antiryad Gx * Licenses * Antiryad Gx v3.4 HTML API reference * Antiryad Gx v3.4 PDF API reference * Antiryad Gx v3.3 HTML API reference * Antiryad Gx v3.3 PDF API reference * How to create a Gel application * Simple examples * Create a fractal on screen * Image and texture compression

Posted the 2015/02/11

Wiki: extendedobj - [Format]

About Antiryad Gx importer and exporter use extended format when importing and exporting Wavefront OBJ files to break some limitations. Some new specifications are based on adoptions found on other softwares. Format Material template library can be embedded in the OBJ file .

Posted the 2014/12/21

Wiki: agxsimpleexamples - [Displaying an animatedsprite]

Displaying an image to screen This simple example load an image, display it on screen and free image before exit. This use the 2d API of Antiryad Gx. Using animatedsprite

Posted the 2014/12/05

See all news...

Since 2002/07/06: 403380 unique visiters.

Copyright Arkham Development E.I. - France - All rights reserved.
A softwares, technologies and games development company.
Website v5.18 generated by Antiryad Gx, developed with Antiryad IDE.
Access to site admin.