Antiryad Gx v3.4.04 released
This version fix AmigaOS 68k random freeze, optimize materials management, fix bugs in software renderer and geometry optimizer.
Posted the 2015/02/07
Antiryad Gx v3.4.03 released
This version fix startup bug and enhance updater and multitool.
Posted the 2014/12/10
Antiryad Gx v3.4.02 released
This version fix numerous bugs and enhance font and obj3d API.
Posted the 2014/11/16
Antiryad Gx v3.4 released
This major version enhance video and sound codec system, optimize OpenGL, software rendering and collisions.
Posted the 2014/09/28
Antiryad Gx Next is a temporary name of the next generation of Antiryad Gx. This is a development version of the game engine. It is planned to be released when done. Next version of Antiryad Gx will include the following features: * New hardware lightning rendering system. [In development] * Reimplement complex lightmap generator from v1.7 and fix rendering problems. * Added support of FXT1 and ETC2 in OpenGL driver. * Enhanced WebGL exporter. * Winbox interface system enhanceme…
Posted the 2015/08/27
About Antiryad Gx importer and exporter use extended format when importing and exporting Wavefront OBJ files to break some limitations. Some new specifications are based on adoptions found on other softwares. Format Material template library can be embedded in the OBJ file, and mtllib can reference the same obj file .
Posted the 2015/07/22
You can see here the differences between image compressions available in Antiryad Gx. These compressions are originals and do not use third party libraries, except for PNG format. Original image Image size: 512x512x24 24 bits Opaque Mode Size RAW 786 432 bytes PNG compression 389 989 bytes MTD 24 bits compression 647 168 bytes 32 bits Alpha
Posted the 2015/06/16
Features / Licenses Unregistered Standard Professional Enterprise Cost (excluding VAT) Free Free 20 euros 900 euros Update price (excluding VAT) Free Free 10 euros 250 euros Allow commercial applications No Disable register dialog box at startup No Executable compiler No Cross compilation No No Linux Windows MacOS iOS No No No (since MacMini07 obsolescence) No (since MacMini07 obsolescence) Android No No NACL N…
Posted the 2015/06/10
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